Earlier Versions
| Name | Size | Uploaded | Game Version | Downloads | |
| Celestial Body Science Multiplier Editor Version 12.0 release | 31.03 KB | Oct 30, 2019 | 1.8 | 222 | Download |
| Celestial Body Science Multiplier Editor Version 11.0 release | 31.07 KB | Mar 13, 2018 | 1.4.3 +3 | 526 | Download |
| Celestial Body Science Multiplier Editor Version 10.1 release | 31.69 KB | Oct 6, 2017 | 1.3.1 | 497 | Download |
| Celestial Body Science Multiplier Editor Version 10.0 release | 32.01 KB | Jul 9, 2017 | 1.3 | 99 | Download |
| Celestial Body Science Multiplier Editor Version 9.0 release | 31.63 KB | May 30, 2017 | 1.3 | 58 | Download |
| Celestial Body Science Multiplier Editor version 8.0 release | 31.56 KB | Oct 24, 2016 | 1.2 | 110 | Download |
| Celestial Body Science Editor version 7.0 release | 31.60 KB | Oct 13, 2016 | 1.2 | 97 | Download |
| Celestial Body Science Multiplier Editor release | 31.50 KB | Apr 19, 2016 | 1.1-prerelease | 179 | Download |
| Celestial Body Science Editor v5.0 release | 32.18 KB | Jul 11, 2015 | 1.0.4 +3 | 269 | Download |
| Science Param Loader 4.0 release | 4.78 KB | Jun 20, 2015 | 1.0.2 | 92 | Download |
| Science Param Loader V3.zip release | 8.81 KB | May 26, 2014 | 0.23.5 | 667 | Download |
| Science Param Loader V2.zip release | 7.40 KB | May 19, 2014 | 0.23.5 | 324 | Download |
| Science Param Loader.zip release | 5.12 KB | May 16, 2014 | 0.23.5 | 118 | Download |
Description
This is a simple plugin and config file for editing the default celestial body multipliers.
These are the values that determine the science points given based on your current experimental situation. They include: surface landed, flying low, in space low, etc…
Installation
Place the ScienceParamLoader folder into your GameData folder. The default location is:
Kerbal Space Program/GameData/ScienceParamModifier/
Usage
The current values are set to their defaults. To change them simply alter the numerical values for the desired experimental situation and celestial body.
The in-game UI can be used to select a different body, alter its values, and save the values to an external config file if desired. The values are save-file specific. Values from the external config file are used as defaults for new games and for reverting values to default. Values can also be reverted to the stock settings.
The in-game UI can be deactivated by turning off the toolbar using the settings window. This will prevent the icon from showing up in either the stock or Blizzy's toolbar. You can change this setting by setting "disableToolbar" to False in the config file.
It is not recommended to edit the recovered craft value as that is used extensively by the contract system for generating rewards and other parameters. You can force the option to edit this value using the settings window.
Download
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