Earlier Versions
Name | Size | Uploaded | Game Version | Downloads | |
WorkingSolarSystems1.2 release | 133.37 MB | Dec 24, 2014 | 0.90 | 27,948 | Download |
Screenshots
Description
Career should be working now!
Upgraded to work with 0.90! Thanks Medsouz!
Combining the wonderful work or Kragathea, Dooz, Medsouz and OvenProofMars, this mod adds two more stars with their own planetary systems to the game, and a black hole! I have tweaked them to work together into a huge expansion of the kerbal universe
Finally a reason to use interstellar drives(though conventional rockets work too, if you don't mind a 60 year transit)
Album(22 images)http://imgur.com/a/RIeSj
I'd call it semi-Stable, it works, there are bugs(minor imo, i have been playing with it without any game breaking stuff, but please, use quicksaves), i have no plans on fixing them, as i'm a mom with 2 kids, so time is a premium, and i have next to zero programming knowledge, so i wouldn't know where to start.
Known Bugs
if you find yourself flung off into space or exploding on launch revert to VAB and try again. it will resolve itself
Career was wonky. Kerbin stuff all works, and i wasn't getting any dumb contracts up to tier 5 tech, but if it tells you to go to another star, or land on the sun, before you think you can, take a page out of the first version of Fine Print. just reject the contract.
Future plans
-port over to Kopernicus when it's done
-make sure it works with 0.90
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INSTALL INSTRUCTIONS
1. Install Active textrue management{link below} YOU NEED THIS IF YOU WANT OTHER MODS TO WORK. this mod will work on it's own, but if you want to use, you know, interstellar, get Active Texture Management!
2. (optional) install EVE(link below)
3. Drag the GameData folder from the mod into your KSP root folder, replace any conflicts.
4. On start up, make sure that both the Kaiser Sytsem and the Sentar System are checked or their planets will not load.
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Contains the work of Kragathea for Planet Factory Creator Edition: http://forum.kerbalspaceprogram.com/threads/65401-WIP-PlanetFactory-CE
Dooz's Kaiser system: http://forum.kerbalspaceprogram.com/threads/77711-23-Dooz-s-Kaiser-System-Planet-Pack-For-PF-CE
and OvenProofMars and Medsourz for the Multiple Star Systems: http://forum.kerbalspaceprogram.com/threads/99353-0-90-StarSystems-v0-7-(Dec-15)-Under-New-Managment?p=1526154#post1526154
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MASSIVE in RAM usage, use with ATM 4.0. Seriously, if you sneeze on this without ATM, you will crash.
ATM IS REQUIRED if you want any other mods to run! Find it here: http://forum.kerbalspaceprogram.com/threads/59005-0-25-Release-4-2-Dec-10-2014-Active-Texture-Management-Save-RAM!
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contains files for use with Environmental Enhancement, if you want EVE installed install it FIRST
EVE is not required, but reccomended: http://forum.kerbalspaceprogram.com/threads/55905-0-24-7-4-Sep-9-2014-EnvironmentalVisualEnhancements
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Licence is pretty open, Krag's stuff is GPL, and the Kaiser System and the Multiple solar system stuff is CC-BY-SA-NC
the Planet Factory .cfgs are my edits, and follow the same CC-BY-SA-NC
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Support
I'm a mom with 2 kids, and far from a programmer. I can help with install issues(maybe) but when it comes to code, i barely know what i did in the first place. if you find a way to make it more stable, then that's great!, let me know, i'll implement changes and credit your work!
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