Kerbal Space Program Chute Delay 2024 download
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Kerbal Space Program mod Chute Delay

Chute Delay

Game Version: 1.3
Total Downloads: 2,413
Updated: Jul 23, 2017
Created: Apr 10, 2016

Earlier Versions

Name Size Uploaded Game Version Downloads
chuteDelay-v1.6 release 52.36 KB Jul 23, 2017 1.3 776 download Chute Delay chuteDelay-v1.6 releaseDownload
chuteDelay-v1.5 release 52.15 KB May 20, 2017 1.2.2 159 download Chute Delay chuteDelay-v1.5 releaseDownload
chuteDelay-v1.4.1.zip release 52.00 KB Oct 16, 2016 1.2 377 download Chute Delay chuteDelay-v1.4.1.zip releaseDownload
ChuteDelay v1.3 release 45.55 KB May 6, 2016 1.1 472 download Chute Delay ChuteDelay v1.3 releaseDownload
ChuteDelay v1.2 release 45.42 KB Apr 23, 2016 1.1 275 download Chute Delay ChuteDelay v1.2 releaseDownload
ChuteDelay v1.1 release 43.40 KB Apr 10, 2016 1.0.5 187 download Chute Delay ChuteDelay v1.1 releaseDownload
ChuteDelay v1.0 release 42.04 KB Apr 10, 2016 1.0.5 158 download Chute Delay ChuteDelay v1.0 releaseDownload
chuteDelay-v1.4.zip alpha 52.00 KB Oct 13, 2016 1.2-prerelease 9 download Chute Delay chuteDelay-v1.4.zip alphaDownload

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Description

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Summary

 

ChuteDelay allows you to add a configurable delay to any attached parachute. After staging the parachute will delay its deployment until the configured time is up e.g. until the burn time of the Sepratron I is over (about 5s).

So now you when drop your burnt out stages with a parachute it will deploy at a safe distance. Or you can time the burn time of your sepratron engines. So that the exhaust stream does not destroy the chute.

Also you can activate the option to wait until it is safe enough for deploying. But be careful, if the stage was dropped above atmosphere. The reentry heat and the speed may delay the deployment until crash.

Therefore a second option has been added, Deploy air brakes. After the configured delay the air brakes are automatically deployed.

ChuteDelay is more a karma mod, because you know the stage was dropped reusable.
The "On-Rails" physics still apply's. Meaning that all Vessels when they no longer are the primary focus of the simulation, will be unloaded after a certain distance (about 23km) when the atmospheric pressure is greater than 0.01 atm.
You can get more information on this wiki On-rails physics

So if you want that your stages to survive you have to ride along. See the Kerbal Space Programm Wiki more information wiki page

Requirements

 

  • Kerbal Space Program version 1.3
  • ModuleManager => 2.8.0  Would you like to know more?

 

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