|JX10.craft release||650.46 KB||Sep 6, 2016||1.1.3||503||Download|
A stellar example of Single Stage To Orbit (SSTO) engineering; the JX10 confirms the Jebediah eXperimental program as a valued partner, building on the former success of JX3 and JX4. For an SSTO of this undertaking Jeb set about finding the most eccentric engineers, the most serious scientists and only the most perspicuous pilots to help assemble what is the largest SSTO in JX history.
Designed as a mobile base platform within the SSTO format, the JX10 has everything any Kerbal needs on their interstellar SSTO journey with room for 10 crew, full complement of scientific equipment including an SC-9001 Science Jr plus Mobile Processing Lab MPL-LG-2, as well as Ore mining and refining through one 'Drill-O-Matic' Mining Excavator and two Convert-O-Tron 125 units and 1500 units of storage. Powered by ten J-X4 "Whiplash" Turbo Ramjet Engines, four T-1 Toroidal Aerospike "Dart" Liquid Fuel Engines and one Kerbodyne KR-2L+ "Rhino" Liquid Fuel Engine, there are plenty of thrust options to suit your flying requirements.
Jeb said "Build it and they will come!" Kerbal engineers are still in recovery… The JX10 is a masterpiece of flight and function. Boasting an entire range of scientific and engineering features, this craft is built for the one who wants it all. Enjoy!
- Parts: 198
- Crew: 10
- Cost: 405,554
- Length: 48.2m
- Width: 22.0m
- Height: 11.9m
- Wet mass: 276t
- Dry mass: 96t
- Electricity: 9806
- Liquid Fuel: 18880
- Oxidizer: 16720
- Mono-propellant: 100
- Ore: 1500
 – Toggle On/Off J-X4 "Whiplash" Engines
 – Toggle On/Off T-1 Toroidal Aerospike "Dart" Engines
 – Toggle Open/Close Mk3 Cargo Ramp
 – Toggle On/Off Kerbodyne KR-2L+ "Rhino" Engine
 – Toggle Open/Close Excess Air Intakes
 – Toggle On/Off Craft Illumination
 – Toggle Extend/Retract Gigantor XL Solar Arrays
 – Toggle Extend/Retract Communication Antennas
 – Toggle Extend/Retract Thermal Control Systems (small)
 – Undock Clamp-O-Tron Shielded Docking Port
Abort – Cut Chutes
It's awesome, not much else to say really, but seriously, this is a heavy craft and will require fine tuning fuel loads depending on how you fly it, i.e. point to point or with a refuel in LKO. I have set a fuel load I think is appropriate, bringing the weight to about 265ish tonnes by removing 2200 units of Oxidizer, feel free to play around with what works for you. Changing up the cargo hold is a possibility if you would like to repurpose the craft also.
Copy/Cut JX10.craft to SPH folder, e.g. C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\Ships\SPH